Port operations. Real constraints.
Tidal windows, berth allocation, vessel scheduling. The optimization headaches that keep Rotterdam, Singapore, and Shanghai running.
Three ships coming in. One berth opens in 47 minutes. Spring tide peaks in three hours and your narrow eastern slip becomes usable for exactly 90 minutes. Your cranes are breaking down. Port operations don't stop while you think.
Smoothharbor runs actual maritime logistics. Draft constraints. Collision avoidance. Equipment that fails without warning. Regulatory delays. Weather windows that shrink your workable time to 48-hour bursts. You're not moving boxes on a grid. You're sequencing vessel approaches, managing tidal cycles on a 24-hour-50-minute loop, spreading limited infrastructure across competing demands, and handling operational shocks without everything collapsing.
Built for people who got deep into Factorio, Two Point Hospital or OpenTTD—and maritime professionals who want to see how their actual work translates on screen.

Core Operations
How Smoothharbor Works
Real maritime constraints. Real optimization puzzles.

Five Real Ports
Rotterdam, Singapore, Shanghai, Los Angeles, hamburg. These aren't generic templates — each one is built from actual terminal layouts, the traffic patterns you'd see throughout the year, and how the real operations actually run. You're managing something that genuinely mirrors what these working harbors deal with every day.

Campaign & Sandbox Modes
You start out as a junior harbor master at a mid-sized facility. Those early contracts are straightforward enough — bulk carriers, small container runs. Then it escalates. Mid-game throws Triple-E ships at you, LNG vessels that need their own specialized berths, breakbulk cargo where precision matters. By the end you're dealing with cascading delays, emergency medical evacuations from vessels stuck in port, all the chaos that real ports handle as part of their routine.

Stochastic Systems
Vessels show up late. Equipment breaks down. Weather windows get tighter. None of it feels unfair though because the difficulty setting controls it all. When you fail, it's because you made a bad call, not because the game stacked the deck. Run it again and you'll move faster the second time through.

No Subscription
Just $34.99 USD. You buy it once and that's it. You get all five ports, 45 campaign scenarios, sandbox mode without limits, the challenge editor. No battle pass hanging over your head, no cosmetocs designed to tempt you, no dark patterns engineered to keep you spending. We keep you coming back because the systems feel good, not because we're trying to manipulate you.
Gameplay in Motion
You're watching real port operations play out in front of you. A vessel comes in, you position it at the berth, schedule the cranes, and see the whole system actually work. When the pressure's on and margins get thin, that's when you reallly notice how much precision costs.

Live terminal operations with a large post-Panamax container ship moving into berth while two more sit waiting offshore, crane assignments overlaid on top, and the water depth indicator keeping you honest

Bird's-eye view of containers stacked by how soon they need to come out, active crane work highlighted, barges being shuffled across the yard, and the cost multiplier ticking up during night shifts

A scenario falling apart after a single crane goes down, vessels piling up at the approach channels, regulatory holds eating into your window, and then a storm warning that collapses hours of workable time into just over an hour and a half
Design Philosophy
Systems that respect your time
Smoothharbor doesn't waste your effort on RNG. A vessel delay isn't some random penalty thrown at you — it's what happens when your scheduling choices don't work out, or you misjudged a weather window, or maintenance ran longer than expected. Equipment breaks down, sure, but that's tied to your difficulty setting, not some cosmic dice roll. You fail when you make decisions that don't account for what's actually in front of you. Vessel drafts. Tidal cycles. Whether the crane is free. What labor costs you. Regulatory holds. Restart and apply what you learned. By your second time through a scenario, you're already running about a fifth faster because you actually understand how things work, not because luck finally smiled on you. This is optimization as a craft. No countdown timers screaming at you. No energy system draining away. No cosmetics locked behind some grind. Just the real satisfaction of watching a complicated operation run like clockwork — or the immediate clarity of exactly where it fell apart.

Every choice compounds. Better decisions reveal themselves across a 90-day cycle.

Progress shows up in real numbers, not arbitrary experience bars.

Learning happens through the restart cycle. You keep what you know.
45 Vessel Classes
Every ship type behaves differently. Draft, length, beam, crane requirements, load profiles—they all matter. A Triple-E container vessel stretches 400 meters. LNG carriers need their own specialized setup. Bulk carriers have specific stowage rules. You're scheduling around actual limitations, not generic boxes.
Tidal Cycle Modeling
Spring tides peak every couple weeks and last around 90 minutes per cycle. Your deepest berth only works at high water. Miss it and you're waiting over half a day. The whole schedule revolves around when the tide actually lets you dock, not the other way around.
Spatial Collision Detection
Berth positioning down to sub-meter accuracy. One ship's wake throws off the tugboat handling for the next one. You calculate safe spacing, plan your approach order, manage how each vessel moves. Not a grid. Actual physics.
Equipment Failure Events
Cranes go down. Maintenance is scheduled. A six-hour outage in the middle of your shift blows up your entire afternoon. No shortcuts, no instant fixes. You just adapt and compress everything else into whatever time's left.
Campaign Progression
You start with bulk carriers and small container work. Halfway through you're managing LNG vessels, massive Triple-E ships, and breakbulk cargo all at once. Later scenarios throw cascading delays, emergency evacuations, regulatory holds and weather windows that close in 48 hours and destroy your careful plans.
Sandbox Customization
Build your port from scratch. Allocate waterfront space, position berths, choose your crane setup and labor costs. Run a 90-day cycle and see what sticks. Even a 12% improvement in how fast you turn ships around compounds across everything.
No Monetization Overhead
$35. That's it. Everything's included: five ports, 45 scenarios, unlimited sandbox mode, challenge editor. No battle pass, no cosmetics, no psychological tricks to keep you logging in. The game's built to be good, not to manipulate.
Questions
Common Questions
Port operations get messy fast. Smoothharbor captures that without making you get a maritime license. Here's what people actulaly want to know.
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